package ;
import flash.geom.Point;

enum Direction
{
	DOWN; LEFT; RIGHT; UP;
}

/**
 * ...
 * @author ... Marcelo Ruben Guardia
 */
class GC
{
	public static var heightBlock:Float = 32.0;	
	public static var widthBlock:Float = 32.0;
	public static var G:Float = 9.81;

	// imagenes que se van a repetir
	// bloques
	public static var IMG_color_blocks:Dynamic = "gfx/color_blocks.png";
	// totems
	public static var IMG_totem_azul:Dynamic = "gfx/totem_azul.png";
	public static var IMG_totem_dorado:Dynamic = "gfx/totem_dorado.png";
	public static var IMG_totem_lila:Dynamic = "gfx/totem_lila.png";
	public static var IMG_totem_naranja:Dynamic = "gfx/totem_naranja.png";
	public static var IMG_totem_negro:Dynamic = "gfx/totem_negro.png";
	public static var IMG_totem_verde:Dynamic = "gfx/totem_verde.png";
	// flechas
	public static var IMG_flecha:Dynamic = "gfx/flecha.png";
	// player
	public static var IMG_indian:Dynamic = "gfx/indio.png";
	// tileset
	public static var IMG_tileset:Dynamic = "gfx/tileset.png";	
}